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Battletech heavy metal best place for double heatsinks
Battletech heavy metal best place for double heatsinks






  1. Battletech heavy metal best place for double heatsinks manuals#
  2. Battletech heavy metal best place for double heatsinks full#

I still have a lurmboat (or two) per lance, but for general flexibility and damage, nothing beats a brace of MLs and SRMs. I've concluded my playstyle is ultimately about MLs and SRMs out the wazoo, as much as it is about LRMs and knockdowns. Not enough hardpoints to do proper ML boating, no missiles, and only 1 ballistic hardpoint makes me sad. Tried using a Cataphract for a few weeks. I´d love going back to a world where finding a RAC/5 was an OMG LOSTECH moment, frankly, instead of the ridiculous Devlin Stone is God plotlines. The one thing I am grateful for about the Jihad is that by nuking so much stuff at least we got some of the old feudal-junk vibe back, although there is still too much new tech and fancy toys in the recent stuff. So yes, please, reuse the hell out of the classic maps and settings. They occasionally had surprisingly decent writing and Comstar remains one of my favorite villains ever to this day (the Catholic Church Evil Phone Company!). The feudal post-apocalyptic hair-rock heavy-metal feel of it was just so unique and so perfect. As much as I enjoyed some of the post-clan invasion shenanigans, the original look-and-feel of the 3025 universe was just awesome. This is not coated by nostalgia quite a few of them are recent eBay purchases of books I never had.

battletech heavy metal best place for double heatsinks

Battletech heavy metal best place for double heatsinks manuals#

To this day, my favorite reference books and tech manuals are FASA-era products. Awesome is another one where the BVs are a lot closer than I'd personally rate them. Both run cool but the Wolvie can gradually heat itself up if it goes all out every turn.īattlemaster vs. They both have similar armor, but the Shadowhawk has more instant-death crit slots. 5/8/3), has more close range firepower, and the Shadowhawk's edge in long range firepower is minimal. Even though it's only about 50BV more, I'd expect the Wolverine to mop the floor with the Shadowhawk. I'm frankly surprised at how high the Shadowhawk's BV is. BattleMaster, Catapult, Commando, Wolverine? Or maybe swap the Thunderbolt and Wolverine there? Maybe Awesome, Locust, Thunderbolt, Shadowhawk vs. I wonder how I'd break those up to keep the sides balanced? Hmm, the box set comes with two lances worth of mechs: Speaking of novella's whatever happened to the fourth Stackpole novella from the Kickstarter? People are going to have the impression that the game is all about one guy constantly running away from the other guy.Ĭoming with a novella is a nice touch. well, it was +++! I think I'll give that a shot in my Battlemaster after work.Įdit: Damnit, turns out that I had picked up a Heat Bank+++. Hmm - I picked up a +++ one just because. I guess this is why these things are as rare as hen's teeth. The stated description makes it only marginally better than a double heatsink unless you're seriously energy heavy, but in practice it seems to be more effective than that. The Exchanger seems to be considerably more effective than advertised. Even when I added 3 small lasers and brought the Alpha up to 82 (72 sinked still) it only barely generates heat with everything lit up at once.

battletech heavy metal best place for double heatsinks

I bring the thing out to a temperate map and start opening up with the lasers and it builds up 0 heat. The heat display showed the Alpha heat drop to 81 as expected (although it screwed up the bar display and it actually went down). I outfitted one on a ML outfitted Black Knight that was generating 90 heat on an Alpha and sinking 72. I think the description for the Heat Exchanger is not completely accurate. If you don't rely on knockdowns, pop Precision Shot and use him to finish off stuff. Try putting your Tactics-9 pilot into the BMaster, instead of giving him the AC/20.

Battletech heavy metal best place for double heatsinks full#

Multiple MLs is the most efficient way of putting a pile of damage into a specific location, now that SRMs no longer get the full benefit of called shots. Still, ML-spam isn't a bad strategy if you have a pilot with called shot mastery. The BMaster also suffers from being classed as assault and thus moving a phase later than the heavies. The optimal weight for a 4-6 speed mech is 75 tons, more than that and the size of the engine cancels out any benefit of the increased tonnage. The Battlemaster isn't a great chassis, and it hasn't been since the start. Suggestions? Is it only good for driving in, unleashing ML-spam to sandpaper a little armour then melee, or am I missing something? is it good for anything? I'm underwhelmed by the builds I've been able to put together - an Assault that really needs to get into knife-fighting range seems pretty counterproductive unless you're going full melee and that depends a lot on keeping in range of faster mechs. So I've just successfully defended Smithon and gotten a Battlemaster.








Battletech heavy metal best place for double heatsinks